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Selvala's Stampede

Sorcery

Council's dilemma — Starting with you, each player votes for wild or free. Reveal cards from the top of your library until you reveal a creature card for each wild vote. Put those creature cards onto the battlefield, then shuffle the rest into your library. You may put a permanent card from your hand onto the battlefield for each free vote.

Formats

Commander
Duel Commander
Legacy
Vintage
Not in formatStandard
Brawl
Explorer
Future
Historic
Modern
Old School
Pauper
Penny Dreadful
Pioneer
Pre-Modern

Oracle Rulings

  • Any abilities that trigger because of any of those cards entering the battlefield are put onto the stack at the same time, after Selvala’s Stampede finishes resolving. You choose the order that abilities you control go on the stack, followed by each other player in turn order choosing the order for abilities they control. The last ability to be put on the stack will resolve first.August 23, 2016
  • Because the votes are made in turn order, each player will know the votes of players who voted beforehand.August 23, 2016
  • If a creature with an enters-the-battlefield council’s dilemma ability leaves the battlefield before that ability resolves, players can still vote for any option that would put +1/+1 counters on that creature, even though—or perhaps especially because—those votes won’t generate an effect.August 23, 2016
  • No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.August 23, 2016
  • Players can’t do anything between voting and finishing the resolution of the spell or ability that included the vote.August 23, 2016
  • The creature cards revealed for the wild votes all enter the battlefield at the same time, followed by the permanent cards put onto the battlefield from your hand for the free votes.August 23, 2016
  • The effects of each council’s dilemma ability happen in the stated order. First the vote occurs, then the first effect, and finally the second effect.August 23, 2016
  • Unlike the will of the council cards from the original Conspiracy set, where a majority of votes determined what happened, each vote made for a council’s dilemma card adds to the ultimate effect.August 23, 2016
  • You must vote for one of the available options. You can’t abstain.August 23, 2016

Printings

Conspiracy: Take the Crownrare
Treasure Chestrare

This card is not on the Reserved List.

Prices

America: TCGPlayer Low Avg Foil (Avg)
Conspiracy: Take the Crown$7.51$7.51$7.51
Europe: MKM Low Avg Foil (Low)
Conspiracy: Take the Crown5.785.7815
MTGO: Cardhoarder Basic Foil
Treasure Chest5.84TIX-