Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte.</p><p>Remove a charge counter from Umezawa's Jitte: Choose one —</p><p>• Equipped creature gets +2/+2 until end of turn.</p><p>• Target creature gets -1/-1 until end of turn.</p><p>• You gain 2 life.</p><p>Equip {2}