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Worldfire in Magic 2013 Art unavailable
Magic 2013 #158 mythic
July 13, 2012
Illus. Izzy
Even the smallest spark may set a world ablaze.

Worldfire

Sorcery

Exile all permanents. Exile all cards from all hands and graveyards. Each player's life total becomes 1.

Formats

Commander
Duel Commander
Legacy
Modern
Penny Dreadful
Vintage
Not in formatStandard
Brawl
Explorer
Future
Historic
Old School
Pauper
Pioneer
Pre-Modern

Oracle Rulings

  • If your life total is greater than 1 when Worldfire resolves, the change in life total will count as life loss. Other effects that interact with life loss will interact with this effect accordingly.July 1, 2012
  • These actions are performed in order, but no triggered abilities resolve in between them and no player may cast spells or activate abilities in between them. This means that if a permanent’s ability triggers on a player losing life, that permanent will be exiled first and won’t be on the battlefield when your life total becomes 1. Leaves-the-battlefield triggers won’t resolve until you’re done resolving Worldfire entirely.July 1, 2012
  • Worldfire won’t be exiled. It will go to your graveyard as the final part of its resolution.July 1, 2012

Printings

Magic 2013mythic

This card is not on the Reserved List.

Prices

America: TCGPlayer Low Avg Foil (Avg)
Magic 2013$20$20$20
Europe: MKM Low Avg Foil (Low)
Magic 2013111126
MTGO: Cardhoarder Basic Foil
Magic 20130.02TIX1.12TIX